When you will find the sudden urge to throw firecrackers at the enemies in the real world (don't do that) the Fire Blast Assassin is here now to be your outlet.
This Level 1 Skill could be a powerful tool to snipe Elite monsters and enables a great amount of Magic Find on low player counts! It also destroys The Secret Cow Level nearly as fast as a fully geared Lightning Fury Amazon.
Fire Blast is exclusive because it gains synergy bonuses from both Lightning and Fire Damage Skills despite only being Fire Damage itself. This grants lots of flexibility within the Skill choices. After 1 Skill Point in Death Sentry, you can fill out any synergy to improve the Fire Blast damage! Lightning Sentry is a superb choice to cope with Immune to Fire monsters.
Sunder Charms. Any enemy that might be Immune to your damage type is instead reduced to 95% Resistance before every other Resistance reductions apply. (e.g. Conviction, Lower Resist) The Charm also reduces YOUR Resistance against the sundered damage type! Check out our post on Sunder Charms to explore these new Charms. The following setup uses Flame Rift, letting you farm anywhere you would like.
Gear Changes
To optimize this Sunder Charm we want as much -% Enemy Fire Resistance as you possibly can. Equip Phoenix Monarch and Flickering Flame for approximately -43% Enemy Fire Resistance.
Flickering Flame also counteracts the negative effect of Flame Rift.
The new Terror Zone mechanic coupled with Sunder Charms opens a wide range of farmable areas. The following list highlights the very best and worst Terror Zones with this build on the Starter setup. With the Sunder Charm Setup, more Terror Zones become accessible. Learn more about Terror Zones here and find out how they compare in our Terror Zone Tier List.
Best
Frigid Highlands - Bosses, ONLY KILL Eldritch the Rectifier
Tal Rasha's Tombs - High Density, Many Elite Groups, SKIP Tombs with Burning Dead
Stony Tomb ONLY - High Density, Many Elite Groups, No Immunities
Flayer Jungle + Flayer Dungeon - High Density, Many Elite Groups, SKIP Shamans
Burial Grounds + Crypt + Mausoleum - No Immunities
Worst
Chaos Sanctuary - Immunities
Worldstone Keep + Throne of Destruction - Immunities, High Elemental Damage, Tanky enemies
Act 2 Sewers - Immunities
River of Flame + City of the Damned - Immunities, Tanky enemies
Travincal - Immunities, Tanky enemies, High Elemental Damage
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